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BUG HUNT: COLONIAL INFANTRY is a single-player VR narrative experience modeled after classic science fiction action films! Work with a small group of soldiers as they fight off wave after wave of giant alien monsters!
SKILLS DEMONSTRATED
Project Lead
Lead Designer
Set Design
Lighting
VFX
Post-Processing
Unreal Engine 4
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STATUS
In production, release TBD
![]() Bug Hunt act 1 environment progressSkills displayed: Set design, lighting, post-processing | ![]() Bug Hunt Prototype BaseSkills displayed: Set design, lighting, post-processing |
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![]() Bug Hunt Prototype Base ExteriorSkills displayed: Set design, lighting, post-processing | ![]() Bug Hunt Desert ExteriorSkills displayed: Set design, lighting, post-processing |
This project has been a great opportunity to work on building my skills with Houdini, Cascade and Niagara. It also gives me a chance to show off how I am able to get the most out of UE4's lighting and post processing systems. BUG HUNT has also given me the opportunity to oversee the design of a complex, immersive narrative and setting unlike anything I've developed previously.

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